Gnar

5-cost champion

Gnar

Ability

Rage Gene

Passive: Gain [RagePerSecond] Rage per second and [RagePerAttack] Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within [TransformSearchRadius] hexes. Then, deal [PhysicalDamageCalc3] (AD) physical damage to enemies within [TransformHexRadius] hexes, reduce their Armor and Magic Resist by [GenericCalc1] (AP), and Stun them for [StunDuration] second. Mega Gnar gains [HealthCalc1] Health, and replaces his Ability with Grab n' Throw. Grab n' Throw: Throw the target at the farthest enemy, dealing [PhysicalDamageCalc1] (AD) physical damage to them and [PhysicalDamageCalc2] (AD) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

Values read 1★ / 2★ / 3★. Tokens in [brackets] are formulas Riot hasn't published for PBE yet.

Mana 0 / 70

Recommended items

  1. 1BloodthirsterOnce per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
  2. 2Sterak's GageAt 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.
  3. 3Titan's ResolveGain 2% Attack Damage and 2% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 10% Damage Amp and gain immunity to crowd control.

Base stats

Health
900
Attack damage
100
Attack speed
0.9
Range
2
Armor
55
Magic resist
55
Start mana
0
Max mana
70

Played in