
Ability
Rage Gene
Passive: Gain [RagePerSecond] Rage per second and [RagePerAttack] Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within [TransformSearchRadius] hexes. Then, deal [PhysicalDamageCalc3] (AD) physical damage to enemies within [TransformHexRadius] hexes, reduce their Armor and Magic Resist by [GenericCalc1] (AP), and Stun them for [StunDuration] second. Mega Gnar gains [HealthCalc1] Health, and replaces his Ability with Grab n' Throw. Grab n' Throw: Throw the target at the farthest enemy, dealing [PhysicalDamageCalc1] (AD) physical damage to them and [PhysicalDamageCalc2] (AD) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Values read 1★ / 2★ / 3★. Tokens in [brackets] are formulas Riot hasn't published for PBE yet.
Mana 0 / 70
Recommended items
- 1
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. - 2
At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds. - 3
Gain 2% Attack Damage and 2% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 10% Damage Amp and gain immunity to crowd control.
Base stats
- Health
- 900
- Attack damage
- 100
- Attack speed
- 0.9
- Range
- 2
- Armor
- 55
- Magic resist
- 55
- Start mana
- 0
- Max mana
- 70
Played in
