
Ability
Tantrum
Passive: Every second, restore [HealthCalc1] (AP+HP) Health and deal [MagicDamageCalc1] (AP) magic damage to enemies within [PassiveHexRadius] hex. Active: Deal [MagicDamageCalc3] (AP) magic damage to enemies within [BigHexRadius] hexes and Stun them for [StunDuration] seconds, increased to [GenericCalc1] seconds if the target is Burning. Burn: Deals a percent of the target's max Health as true damage every second.
Values read 1★ / 2★ / 3★. Tokens in [brackets] are formulas Riot hasn't published for PBE yet.
Mana 30 / 140
Recommended items
- 1
Gain 6% max health. Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds - 2
Gain 6% max health. Every 2 seconds, heal 2.5% max Health. - 3
Gain 18% max Health.
Base stats
- Health
- 1300
- Attack damage
- 70
- Attack speed
- 0.7
- Range
- 1
- Armor
- 60
- Magic resist
- 60
- Start mana
- 30
- Max mana
- 125
Played in
