
Ability
Firestorm
Charge up, gaining [APPerBurningEnemy] Ability Power per Burning enemy. Then, gain [ShieldCalc1] (AP) Shield for [ShieldDuration] seconds and rush through a nearby group of enemies, dealing [MagicDamageCalc1] (AP) magic damage to each. After rushing, unleash a [FirestormHexRadius] Hex firestorm that deals a total of [MagicDamageCalc2] (AP) magic damage split among all enemies hit over [FirestormDuration] seconds.
Values read 1★ / 2★ / 3★. Tokens in [brackets] are formulas Riot hasn't published for PBE yet.
Mana 0 / 40
Recommended items
- 1
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health. - 2
Gain Precision. Ability damage can critically strike. - 3
Gain 2 effects:15% Attack Damage and 15% Ability Power.12% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Base stats
- Health
- 1200
- Attack damage
- 50
- Attack speed
- 0.85
- Range
- 2
- Armor
- 60
- Magic resist
- 60
- Start mana
- 0
- Max mana
- 40
Played in
