Module
Economy
The part of TFT that decides games before a single unit is bought: what a round pays, what interest is worth, when gold turns into levels, when it turns into rolls, and when it is right to spend everything. Every card here survives the next set change — none of it depends on which champions are in the pool.
0 / 8 lessons cleared without a mistake
What you can already do
- Incomenot started
- Interestnot started
- Level timingnot started
- Roll timingnot started
- Streaksnot started
- Tempo vs economynot started
